Ubisoft Partners With HITRECORD to Co-Create In-Game Assets

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Beyond Good and Evil 2 gameplay was shown for the first time during Ubisoft's E3 press conference Monday afternoon.

Indeed, it looks like we'll be waiting a while longer for Beyond Good and Evil 2 to arrive, which might be made harder by the new footage Ubisoft unveiled today.

More Beyond Good and Evil 2 gameplay will be shown at the behind-closed-doors demo, and we can not wait to hear about all the details. The developers stated that when the game ships you'll seamlessly have the ability to hope in and out of game's between you and your friends.

Take your Space Monkey participation to the next level by contributing directly to Beyond Good and Evil 2. Ubisoft is asking fans to create art, music, and radio stations for the title and the publisher is working with Joseph Gordon-Levitt's HitRecord to make it happen.

Anyone whose work is feature in the game will get paid, although he didn't specify how much.

This does feel a little bit different, as these will be assets in the core version of Beyond Good & Evil 2, not extras added later.

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The demo itself showcases the city of Ganesha as but a part of the seamless open world you will enter in Beyond Good and Evil 2.

Someone in one country may come up with a baseline, and another elsewhere the drum beat or various instrumentals, according to Gordon-Levitt.

What you've just watched is the Beyond Good and Evil 2 E3 2018 trailer.

The trailer did not give a release date but did announce the Space Monkey Program, a system that should provide regular updates to fans.

The trailer introduces a couple new characters including Uma, the crew's "holistic chief medic", and Hallum, who seems to be a Han Solo-esque character.