However, the company Bluehole Studio stated that at the moment, experts are completing work on adding this much-requested features to the game.
Before we get to that however, this week PUBG Corp unveiled details for Patch #11 coming to test servers soon. PUBG will never stop evolving as long as you continue giving us feedback, and we promise to always do our best to provide you with a satisfying and special game experience. "Today we want to share a little more about the content drops and improvements we'll be shipping to PUBG over the next couple of months", the post states.
Recently, the new 4×4 map "Codename: Savage" was tried out in a test server, which ends at 6PM PST on April 18th. This will somewhat improve the "play-doh" effect on textures and will mitigate interior prop pop-in issues. "That's exactly what we were thinking, which is why we're working on an underground cave system with plenty methods of escape", reads the post.
For us, this was the most troubling issue, and it required a lot of discussion and serious research. There's no word yet on when they will go live. Especially if they keep milking players for loot box money when these other new games may not have that.More news: Borna Coric: 'Novak Djokovic helped me a lot when I was younger'
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The map selection tool will give players the chance to click on the maps they want to play, and deselect any they don't. "Thanks for your feedback, your patience and your support throughout this journey".
PUBG is out now for PC and Xbox One. However, ever since PUBG offered the harsh desert environment of Miramar as the second playable map in addition to the original, Erangel, there's been a consistent demand from players to be able to choose their map before joining a game. In the years to come more updates will be added to this feature is crucial.
This now means players can unlock vintage gas masks, battle belts and even cowboy hats. The news was revealed via an update on the game's Steam Community page in which the team explained some of the reasons why it has taken so long to implement the feature.